Never Miss a PB Attempt Count: Real-Time Tally for Speedrunning Categories
The Multiplayer Tally Counter that replaces unreliable OBS plugins and static text files for tracking attempts, resets, and segment fails in real-time.
No sign-up required • Free to start
System Operational • Last updated: February 2026
Why Competitive Speedrunners & Race Organizers Choose SnapCount
Purpose-built features for video game speedrunning professionals
Zero OBS Plugin Dependencies
Ditch the unstable local plugins. SnapCount uses a simple browser source for maximum stability and minimal stream latency, ensuring your stream integrity is maintained.
Instant Collaborative Tracking
Share your dashboard link with your tracking team. Watch WR attempts and segment splits update in real-time across devices, enabling seamless tracking even mid-run.
Definitive Attempt History
Every run, reset, and failure is logged and time-stamped in the cloud, giving you reliable historical data for analyzing routing and progress toward a Personal Best (PB).
How to Count WR Attempts with SnapCount
Get your video game speedrunning counting session running in three simple steps. No downloads, no sign-ups, no hardware needed.
Create a Free Session
Click "Start Counting" and you'll have a live video game speedrunning counting session in under 30 seconds. No account required — just open your browser on any device and begin tracking wr attempts, segment resets, successful glitch executions immediately.
Set Up Your Counters
Add as many counters as your video game speedrunning workflow requires. Label each one to match what you're tracking — whether that's wr attempts or segment resets. Share the session link with your team so everyone can contribute counts from their own device.
Count Together in Real Time
Every tap syncs instantly across all connected devices. Competitive Speedrunners & Race Organizers can count simultaneously from different locations while the totals update live. When you're done, export your wr attempts data to CSV or Excel for reporting and analysis.
The Problem & The Solution
The Lag and Error of OBS Plugins and Manual Text Files
⚠️Stop relying on obs plugins and text files and manual counting methods.
SnapCount: Frame-Perfect Data Integrity for Every Run
✨Get started in seconds — no setup required.
Built for Video Game Speedrunning Teams
Everything you need to count, track, and analyze wr attempts, segment resets, successful glitch executions
Real-Time Sync
Sync video game speedrunning data across all your devices in real-time. No delays, no conflicts.
Export & Analyze
Export wr attempts, segment resets, successful glitch executions counts to Excel or CSV for detailed analysis.
Team Collaboration
Multiple competitive speedrunners & race organizers can count simultaneously with live updates.
Instant Setup
No hardware, no installation. Start counting wr attempts in under 30 seconds.
How Competitive Speedrunners & Race Organizers Use SnapCount for Video Game Speedrunning
Competitive Speedrunners & Race Organizers across the video game speedrunning industry rely on accurate, real-time counting to make informed decisions. Whether you're tracking wr attempts, segment resets, successful glitch executions, or managing counts across multiple locations, SnapCount replaces fragmented manual processes with a single collaborative tool. Instead of passing clipboards, shouting numbers, or reconciling spreadsheets at the end of the day, your entire team counts into one shared session that updates instantly.
Traditional methods like obs plugins and text files break down when multiple people need to count at the same time, when counts need to be visible across locations, or when you need a historical record of your data. SnapCount solves all three problems: multiple competitive speedrunners & race organizers can tap simultaneously on their own phones or tablets, the running total is visible to everyone in real time, and every count is logged with a timestamp for later review or CSV export.
Getting started takes less than a minute. Create a free session, name your counters to match your video game speedrunning workflow, and share the link with anyone who needs access. There's nothing to download, no accounts to create for viewers, and the interface works on any device with a web browser. For competitive speedrunners & race organizers who need persistent data, team management, or advanced analytics, paid plans unlock additional features while keeping the same simple counting experience.
Frequently Asked Questions
Common questions about using SnapCount for video game speedrunning
How do I display the count directly in my OBS stream overlay?
SnapCount generates a unique, lightweight URL for each counter dashboard. You simply add this URL as a 'Browser Source' in OBS, allowing real-time count updates to display instantly on your stream, minimizing CPU load compared to complex plugins.
Can my moderator track attempts while I'm focused on the run?
Absolutely. SnapCount is a multiplayer counter. You can share access with your moderator or tracking team. When they click 'Reset' on their phone, the counter updates instantly on your dashboard and stream overlay, ensuring perfect synchronization.
Is this suitable for long-form events like speedrunning marathons?
Yes. Since the data is cloud-synced and persistent, SnapCount is perfect for marathons where multiple runners and trackers share duties. The attempt history remains stable across shift changes and machine restarts.
Can I track multiple variables, like IGT failures vs. RTA resets?
Yes, within one SnapCount dashboard, you can create multiple, independent counters (e.g., one for RTA Attempts and one for IGT Failures) that update simultaneously, giving you holistic run metrics.
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Ready to Modernize Your Video Game Speedrunning Counting?
Join thousands of competitive speedrunners & race organizers who have switched from obs plugins and text files to SnapCount.
No credit card required • Works on any device
System Operational • Last updated: February 2026